Visual Fx for games is something that I really am interested. Even thought I'm not an expert, I'm always looking to sharpen up my skills on every opportunity that I have. On this post I'd like to share a few examples of visual FX that I did for the indie projects that I helped to create.
This one was a 3 hour test that I did using the theme " Mandala" for VFX.
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Some "Space Game" VFX that I did a couple years ago.
I have just update my portfolio with some props and scenes that I did for the indie game Karaski:What Goes Up.... http://www.karaski.com. Check it out!
For the past 5 months I've been doing the assets overhaul for "Karaski:What Goes Up" An adventure detective game by Unbound Creations.
As the only 3D artist, I was responsible for recreating the models and textures for all of the assets in the game, from a simple small flower vase to the mains characters. I'm still organizing all of the assets and renders and I'll post some new stuff in a near future. Please consider checking the game HERE for more information.
I've been modeling and texturing space assets for GalaCollider since April, now they are about to launch a Kickstarter campaign. If you could share this link....
.... on your facebook account or twitter would help us a lot!
A few space ships that I did for this project...
I'm also modeling(?) and texturing a few of the celestial bodies that you'll find in game.
I really like this low poly art style, so for this month theme I tried to test my skills with this kind of render.
Also, going a little bit further on this style, I did this little self portrait piece. Based on "Dixie Flatline" of Neuromancer, I did this representation of a triangulated A.I.
This is my entry for Unity Community Art Challenge - April 2015 - Chest Of Wonders. The Dwarven Chest of Infinite Cold Ale. I couldnt think about a better loot than LOTS OF BEER! =D
Also, I got the second place on the contest, pretty cool =]
Be sure to check out the other entries.
After 3 years of indie projects here and there, I'm slowly getting back to do some personal stuff!
I really like zbrush, and I cant stay away from the software much time, hope it become an habit!
So I have been sculpting a lot, trying to find myself a nice cartoonish style. Some studies so far...
Also, I'm working part time on a new indie project! Truly excited about this one, gonna post some news soon.
I also decided to be a part of this month Unity Commynity Art Challenge, the theme for this month is "Chest of Wonders" and I'll be doing a "Dwarven Chest of Infinite Ale".
Aritana and the Harpy's Feather was my first indie title. From 2012 to 2015 I have worked together with the guys over Duaik Studios to develop this game, Without any doubt this is the work that I am the most proud and for sure it has a special place on my carrer.
My main role on this project was to take care of the art in all its aspects. Modeling, texturing, visual effects and Post processing effects. I've worked together with the guys over Duaik Studios to set a nice cartoon look and feel to the game.
Feel free to drop commentaries or mail me if you want to.
Hope you will enjoy it.
Hardworking and dedicated professional looking to grow as a 3D Artist and produce work that will help my team to achieve the best results.