About me.
My name is Rafael Morais and I´m 21 years old. I have been studying real-time game art for the past 2 years. I have experience with character modeling, both low and high poly, animals, weapons and environment assets. I´m a self-taught and fast learning professional, looking for a new kind of experiences and opportunities.I´m open minded for new ideas, critics and suggestions about my work.
LinkedIN Profile
Services
- HIGH POLY MODELING FOR NORMAL MAP CREATION
- RETOPOLOGY
- LOW POLY MODELING
- UVW MAPPING
- MAPS GENERATION
- TEXTURE PAINTING
Software
- 3D STUDIO MAX | MAYA
- PHOTOSHOP ( FOR TEXTURES CREATION AND POST PRODUCTION)
- ZBRUSH | MUDBOX
Experience
Current
- Hoplon Infotaiment | 3D Modeler - Responsable for creating high and low polygon assets for a massive social online game.
http://www.hoplon.com
- Freelancer | Modeler - Creating next-gen | hand held | mobile content.
http://www.rahmorais.com
Past
- Gameloft Brazil | 3D Modeler- Responsable for creating low poly characters for mobile games, modeling and texturing.
http://br.gameloft.com/
- LukeWarm Media | 3D Modeler- Responsable for creating next gen characters following a concept art and design.
http://www.lukewarmmedia.com/
- Ene Solutions | 3D Modeler
- Responsable for creating assets for the Atavik Online game.
http://www.enesolutions.com.br
Projects
Renegade-X is a mod dedicated to recreating Command&Conquer Renegade, using the Unreal Engine 3.
Character Modeler - Model and texture game characters based on the original concepts from Renegade.
"22" is a very creative project that Im partcipating with my friend Ricardo Duaik. It will be an action game with some RPG elements.